Cold Open: At Sea
Waves of water overtake the ship and it lists port, and as it jolts back again it overbalances and the mast snaps like a twig. The deck splinters as the great beam crashes down, and just then another wave crashes into the crew and sweeps a few screaming men overboard. One figure runs to the side and points, “they’re sinking!” We cut to a close up of the pointer and see that it is a younger, uniformed Vessel, just before another wave crashes into him, but he holds on. “Captain Felir, we must beat the Cosmos to that wreck or we have failed our Queen!”
The captain spins the wheel into the oncoming waves and we see in the distance a great spout of water and dark energy swirling just off an emerald green coastline, above which hovers an impossibly large hunk of land topped by a gleaming white spire, which vigilant fans recognize as the Last Archmage’s personal floating island. The ball of energy sparks again and a shockwave rushes outward, causing Cosmos to shudder. As the wave nears the ship, Vessel braces for impact… And we smash cut back to Vessel in the present, cutting the last fetter binding the Shady Braggart to the sinking hulk of the Resolute. Again the ship lists port, and as we come back to level Vessel eyes the mast, but it holds.
Behind him, a yellow inflatable bursts out of the water, Purge and Eyon holding on to straps on its side, and Purge holding the Devouring Chest in his other hand. Nameless comes up next, sputtering and gagging. There is a beat…
A splash, and Törk grabs a bit of flotsam as new debris bubbles to the surface. He slips as the waters swirl, and grabs out with his other hand, and all assembled see the Jeweled Gauntlet thereon, sparkling slightly in the dark night.
Vessel, your thoughts continue to flash back to that day when the Oriole sank; your last day as Edwain. You feel like your journey is looping back on itself, that this night has surprises left yet. What do you do?
- Nameless’s positive relationship with The Three (a 5)
- Nameless’s negative relationship with The Elf Queen (a 5)
- Vessel’s positive relationship with The Priestess (a 5)
- Purge’s conflicted relationship with The Lich King (a 5)
- Törk’s positive relationship with The Dwarf King (a 6)
Spotlight: the Ensemble
Ext, on the deck of the Shady Braggart
- Vessel is shell-shocked; his faith is splintering.
- Nat punches him, but he just staggers toward the bow.
- Törk discovers that he’s seeing faint green auras around everyone, now. Some are brighter than others.
- Purge is clutching the Devouring Chest tight; he doesn’t want it to escape.
- Vessel sees it as it comes on board. Immeditely, he tells Nat that the ship is headed to Omen, and then paces back to the bow of the ship.
- Nameless remarks on Törk‘s guantlet, suspiciously. Törk doesn’t answer because…
- Purge is opening the Devouring Chest. Nothing escapes. He reaches inside and draws forth a small clay disk, with the symbol of an eye in a mirror. He warns others not to touch it, lest “it speak to you”, and puts it in his pocket. Nameless wonders aloud if that’s a safe place, and Purge replies that he can’t trust anyone else with it.
- Nameless descends below deck and sneaks to Ethril’s room. The elf is gone, but the wall is blood-stained, and in the blood is written “I will have vengeance.”
- On deck, Törk is trying to poke people’s auras while not attracting too much attention. He does not manage to do so.
- Vessel returns from the bow and asks Purge if he can look at the disk. Purge asks why, and when Vessel says that he knows about the old gods, Purge replies that that is why he is reluctant to hand it over. But he relents, and again warns against touching it. Vessel wraps his shirt around it and holds it that way.
- Vessel nods, and lets everyone know that this is a symbol of the ancient god Narcissus, god of vanity, long forgotten. His symbols were this mirror, the flower, and… the peacock.
- Vessel puts the symbol back in the chest, shoves his knife into the keyhole, and snaps off the tip. “Nobody touch it. It’s going back to Omen.” He returns, again, to the bow.
- Purge eyes him, then notices a wadded up peice of paper on the deck. He unfurls it, and finds that it is the illustration of the peacock/salamander from last episode.
- Nat attempts to ask why they’d want to go to Omen, and that she never signed on for that. But when one of the crewmen notes that the ship is leaking and that they need to make landfall with great haste, she sighs. “Can we make it to the Spray?”
- Vessel yells, ”We. are going. to Omen! This is not the first time this has happened; this chest took my old ship the Oriole to Omen against its will, after it sank the Midnight when that ship tried to escape its fate. The chest belongs there, and our only hope of surviving is to take it. The chest has to– what the hell is that?!"
- Vessel has noticed Törk’s new guantlet.
- A discussion ensues about Törk‘s ability to take it off (he can’t). Purge advises that they take the hand off (Törk is not keen on this idea). Törk mentions the auras, and notes that Eyon‘s aura is quite a bit brighter than everyone else’s, and the sailors have very dim auras.
- Nat finally agrees that Omen is their best bet, and goes to turn the ship to its new bearing… and notices that it’s already on its way.
Ext, The Bay of Innocents’ Tears
- The group is making landfall on Omen, emerald green covering the ruins in all directions. The Shady Braggart is moored in a safe harbor, and Nat sends her men out to find supplies suitable to patch the hull.
- Purge asks Vessel where they’re depositing the chest. Vessel shrugs, ”I don’t know… but I know who does. The Midnight was sent to excavate the ruins… by the Black".
- The camera turns to Nameless, who looks annoyed. “The Black and the Blue don’t always get along, guys: I don’t know all their plans.”
- Nat chimes in, and notes that recently she’s heard of lots of expeditions to Omen from the Black, the Blue, and The Archmage.
- Nameless nods, and says that she’s heard a rumor that there’s a small outpost of the Black near here, and she can go– alone to be safe– and return with word.
- She does, and the others set up a camp.
Ext, Camp Gorge
- Nameless is muttering to herself that this stupid outpost probably doesn’t even exist, and if it does it probably has some low-level know-nothing of an imbecile manning it, and then she crests a hill and sees a giant complex laid out, fortified and obviously digging deep into the island. Cut to her astonished face.
- She is just about to turn and run, when she hears a raspy reptilian voice. “Why are you here?”
- She looks around for the source, and two dragonics emerge from the bushes bearing pikes. They repeat themselves, but with more emphasis to make their meaning clear, “Why are you here? We have an agreement with the Blue. This is our area.”
- Nameless opens her mouth to speak, but then surveys the operation. If she mentions the chest they’re going to want it, and that’s going to be bad.
- “The Blue is the mother of lies! She breaks her promises!” Nameless turns and runs.
- Vessel is sitting in some old ruins, meditating. The Priestess comes to him in a vision. “I know. There is something I need to show you.” He gets up and walks out to the beach; we see the Shady Braggart across the water. The Priestess continues, “I had kept it from you for fear that it would break you, but now I see that keeping it broke you just the same.”
- Vessel finds a shipwreck, with graves scattered here and there. “This was my ship, wasn’t it? But who dug these graves? I didn’t, and I was the only survivor.”
- The Priestess stops him, “No, Vessel. You were not.” He turns, and sees the inscription on the nearest grave marker: “Edwain”
- Vessel drops to his knees and we hear his connection to The Priestess snap, and in the echo we hear a voice: “The Vessel Must Be Filled”
Ext, the deck of the Oriole
- The wreck of Midnight sinks nearby, and bloodied elves gather around their bounty: on the deck lies the Devouring Chest. Edwain steps forward, opens the latch, and terror and light burst out. Edwain’s face blisters and boils, and he falls back, dead.
Int, Campsite at the Bay of Innocents’ Tears
- Purge is dreaming, fitfully. We cut to Omen as it was in the days of the Wizard King, a shiny metropolis on the stormy seas. A ship pulls into harbor, then a carraige ascends a steep road, and into a throne room we follow a well-dressed man. The camera spins and we are behind the throne as the man presents the Devouring Chest. “The taxes from the territories, sir.”
- There is a cruel laugh, and with a flick of the wrist the man before the Wizard King is sliced in half. A sphere of darkness coallesces around the chest, and we hear a voice. “It was foolish to trap yourselves in such a tiny place.” The sphere contracts and the chest shrinks. “And now I will ensure that you have many Ages to consider your mistake.” The sphere contracts again and it’s just a pinprick of darkness, now. Then it plumets through the floor, and the tile beneath it shatters.
- Purge wakes up with a start. “I know where to take the Chest. But He knows where we are!”
- Nameless runs into camp. She’s sweaty and winded, and has obviously been running a long time.
Ext, Bay of Innocents’ Tears
- Three dragons are swopping down the hillside as a horn blairs. The first rays of dawn are breaking, casting the scene in an reddish orange hue. Cut to Nat sounding the horn, then to her men running through the forest for the runabouts.
- Battle ensues.
- The gorge dragons snatch people up with their tales or breathe radiance when they can’t reach.
- The crewman try to hide in the forest but are cut down.
- Vessel does not join the fray; instead he grabs the Devouring Chest and wanders up the hill to a nearby ruin, near where Törk has taken the high ground.
- With focused fire, the group manages to down the one that’s grabbed Nameless.
- The Shady Braggart’s arbalest launches darts at the dragons, scoring some good hits.
- A fourth dragon flanks the group, flying over the bay toward the ship.
- As Vessel enters the ruins, the rubble begins to vibrate and the walls begin to glow with hidden runes. The same dark energy from the opening starts to spark into existence, and all the dragons change course and head straight for Vessel.
- Nameless is clawed by a passing dragon and barely standing; Törk is surrounded, then coiled; Purge and Nameless are running after the fight as it drifts away from them; and Vessel is beset on all sides by dragons.
- The Lich King’s men arrive: Cambion Assassins, hired at a moment’s notice, who appear in pairs behind Nameless and Törk, their sickles cutting deep.
- Vessel, coiled once again in a gorge dragon’s tail, falls into a trace. We see his life onscreen in quick succession: washing ashore, calling forth armor, sealing the hellhole, aiding Cathedral, talking with the Priestess. “The One True God,” he says, “He’s just the only One left.”
- Cut to extreme closeup of Vessel reaching into the keyhole of the Devouring Chest, blood streaming from his fingers as he pries the blade tip out. “You… can’t… have… this… either,” and he throws it with all his might.
- Slow motion shot of the chest flying through the air as the music reaches a crescendo
- Then back to normal time; the ruins shudder, grow, and reach out of the ground to swallow the chest. We see in the ruins as they crumble back into the ground the falling figures of two cambion assassins, and Törk.
- Eyon’s positive relationship with The Prince of Shadows (a 5)
- Malena’s conflicted relationship with The Elf Queen (a 5)
- Nameless’s positive relationship with The Three (two 5s)
- Purge’s positive relationship with The Priestess (a 5)
- Törk’s positive relationship with The Dwarf King (two 6s)
- Vessel’s positive relationship with The Priestess (a 6)
- Vessel’s conflicted relationship with The Elf Queen (a 5)
- Vessel’s conflicted relationship with The Prince of Shadows (a 5)
- Nat’s positive relationship with The Priestess (a 5)